Coming to a Doorstep Near You
25 days ago
– Tue, Jan 23, 2018 at 05:47:04 PM
Where Things Are
US games are arriving throughout the next week or so, check your inboxes for shipping numbers if you haven't already.
European games are en route as well, having been released from port last week.
The only outstanding parts are the wooden dividers, and bits, which are scheduled to go out mid next month.
Thanks again, for your patience.
Pics and Reviews
We know it might be a bit before you get to play the game proper, but when you do please drop your thoughts on our Board Game Geek Page. In the meantime, we would love to see some pics!
Shoot us an email with pics, questions, accolades....
We wanted to give a shout out to some fellow Ohioan game creators, Cohio Games. Cohio has a Kickstarter running right now for their next title, Crab Dash.
If you are like us, then you have always wanted a humane venue to bet on hermit crab racing. Crab Dash is fun, fast paced, and no crabs were harmed in the making of the game.
Our Shipment Has Arrived at the Warehouse!
about 1 month ago
– Mon, Jan 08, 2018 at 10:12:59 PM
I'm excited to finally be able to report that the US-bound shipment has finally made it to our US-based fulfillment partner in Florida. The UK-bound shipment is still "in the works", and we are trying to find as much information as possible about what the hold up is.
Why the Delay? DIY Logistical Headaches
Having successfully produced threedifferentgames and a children's book in China, I felt pretty confident that we could produce another product without a hitch. So what changed? There was one variable that I didn't even realize was a variable: the previous times, we had a competent freight forwarder.
You see, I had naively assumed that, when we request that items be shipped from a factory in China to a certain address, they are actually get shipped to that address.
Apparently, that's not how international, ocean-bound cargo works. At least, not without the help of a competent freight forwarder. Those of you familiar with this likely already have their palm on their forehead.
I won't get into all of the details (in part, because I don't fully understand them myself), but long story short: the "Ship To" address on a commercial invoice is more-or-less just an "FYI" to customs, and indicates where the goods will eventually be delivered. The factory is generally just responsible for getting the shipment to the departure port, and filing this commercial invoice with the cargo company.
A customs broker needs to still clear the inbound shipment at the intermediate warehouse, someone needs to pay the intermediate warehouse for drayage fees, and then a delivery company needs to pick it up from the warehouse to take it to the final address. At least, I think. This was all done in a frantic rush.
Lesson learned: make sure you have a competent freight forwarder who can arrange door-to-door delivery with your factory. We had just gotten lucky last time.
Wooden Tokens & Organizer Add-ons
Unfortunately, by the time we sent a copy of Lairs to the folks producing our wooden add-ons, their production schedule had already gotten crazy backed up. Even with the shipping delay, we weren't able to produce them on time.
So, instead of shipping the wooden add-ons with your game, we're going to send the game first, and the wooden add-ons in the coming weeks.
We'll update as soon as fulfillment is ready to begin.
International Shipping Update
3 months ago
– Thu, Nov 30, 2017 at 12:41:21 PM
Most of the games (and, as it turns out, logistical complexity >.<) was for the America-bound shipments (Orlando and Cleveland). Our other shipments, to England and China, will serve backers in Europe/Africa and Asia/Pacific regions.
It took us a little longer to track down precisely how our Europe-bound shipment would be arriving, but we found them! They are cased neatly on a couple pallets, in one of the thousands of containers on the CMA CGM ZHENG HE:
As of this morning, the Zhenge He was making her way through the Suez Canal. We weren't able to find a whole lot more information on the voyage (feel free to look yourself), but we do know the final destination is the Port of Southampton (England), so we imagine she will travel through the Mediterranean Sea and then up the Atlantic Coast in the coming weeks.
As for the Asia/Pacific pallets... those have just arrived at our fulfillment partners in China! The games had a much shorter journey within China, and that means our Asia/Pacific backers should start seeing their copies of Lairs arriving soon.
You should start seeing emails with shipping and tracking information, so please make sure to update your profile on Backerkit if your address has changed.
Alex, Sean, Pat
3 months ago
– Sun, Nov 26, 2017 at 10:48:25 PM
While I'm sad that Pat and Sean couldn't join me for the official unboxing video -- something about not being able to drive five hours to Cleveland on Thanksgiving weekend -- that sadness is infinitely eclipsed by my overwhelming joy in unboxing an air-shipped copy of Lairs.
None of this would have happened without all of you - so thank you again for your support! The rest of the copies are slowly making their way across the oceans.
4 months ago
– Sat, Nov 04, 2017 at 07:19:36 PM
The Ever Legend has set sail! Seriously, that's the name of the ship, how delightfully nerdy.
This particular vessel is a container ship, taking thousands of containers from various ports in Asia to the United States. Within one of these many containers are some pallets containing cases of Lairs. You can track its voyage live here.
The Ever Legend will sail across the pacific, through the Panama Canal, and up its way to New York. From there, our container be unloaded, sent to Orlando, FL, and eventually the pallets will find their way to Quartermaster Logistics. Those folks will then ship everything to you.
How long will it take? The Ever Legend should reach New York by early December, and assuming everything clears customs quickly enough, it shouldn't be more than a few weeks after that. We will update you when we can; we are but a few small pallets in a shared container on a massive vessel... so there's only so much we can know.
Why New York? It seems it was much quicker to get booked on this ship and take a train to Florida than it was to wait for a different journey.
It's quite a journey, but thanks to our friends at Quartermaster, we were able to sort out who will act as the Buyer, Consignor, Consignee, Notifier, Agent, Freight Forwarder, Customs Broker, and half a dozen other things we really don't quite understand. Fortunately, they saved us quite a headache filing our "ISF 10+2" forms just in time. Forget to dot your i's and cross your t's, and that's a $5,000 fine from US Customs.
Oh... and of course, this is just for those of you in North America. Games destined for Europe and the rest of the world go through their own arduous journey.
We'll update on those as well.